Craps

Objective

In craps, the player bets on whether the dice roll will result in a win or loss.

Game Features

The message area located in the bottom game console and dealer audio will assist you while the game is in progress.

Game Options

Click on Options to bring up the following list:

  • Sound FX: This turns the game sounds (such as the cards snapping into place and beeps when you click on the buttons) on and off.

  • Dealer Voice: This will turn the messages such as "Player wins" on and off.

  • Load Ambient Sound: This will turn on the sounds of a normal casino, such as people talking in the background. (These sounds are very quiet compared to the other sounds.)

  • Flash Quality: You can change this to Low if you are experiencing slowdowns in play because of your computer's processing abilities. Note: Slowdowns in play can also be the result of Internet-related issuessuch as peak usage periods.

The player control area includes New Game, Roll, Quick Roll, Place Across, and Undo buttons, and a chip stack to select bet amounts.

You can place bets by clicking the desired bet area, and remove bets by holding the Shift key and left-clicking on the bet circle or by using the Undo button which will remove any bets that have just been placed.

For convenience, the value of the last chip clicked on the chip stack is held in memory (indicated with an arrow) and can be repeated without returning to the chip stack.

Details on table limits can be viewed by mousing over the table card.

Details on bet types, their odds and payouts can be viewed by mousing over the bet square and viewing the message area or pressing Ctrl + left clicking to display a help box.

Rules

Craps is played with two dice. Betting chips are used to place bets.

Three numbers are "Craps" - the 2, 3, 12.

The game of Craps can be considered a game of rounds. A round begins with a beginning (come-out) roll. The round ends with either making point or 7 out (see Pass Line).

As the dice roller (shooter), you must make a either Pass Line or Don't Pass wager on the comeout roll in order to play.

Bets

There are numerous betting options, any number of which can be made during the same roll.

Pass line

On the come-out roll, 7 or 11 wins, Craps loses. Any other number becomes "point" (marked with the ON puck).

i.e. The point is 8

To win the Pass Line bet, point must be repeated (making point) before 7 is rolled (7 out). Once point is made or 7 is rolled, the bet is settled. The next roll becomes the new come-out roll.

For example, the come-out roll is 8, and becomes point. The shooter continues to roll until an 8 (Pass Line wins) or 7 (Pass Line loses) is rolled.

To make a Pass Line bet, click on the section of table marked Pass Line.

Payout is 1:1 (even money).

The Pass Line wager is a contract bet; it cannot be removed or reduced once the point is established, until it wins or loses.

Don't pass

The Don't Pass bet is the opposite of the Pass Line bet except rolling a 12 is pushed and returned to the bettor.

Don't Pass bets must be placed before the come-out roll is thrown.

On the come-out roll, 7 or 11 loses, 2 or 3 wins, 12 pushes. Any other number becomes "point" (marked with the ON puck). To win the Don't Pass bet, 7 must be rolled before point is repeated (making point). Once point is made or 7 is rolled, the bet is settled. The next roll becomes the new come-out roll.

For example, the come-out roll is 8, and becomes point. The shooter continues to roll until an 8 (Don't Pass loses) or 7 (Don't Pass wins) is rolled.

To make a Don't Pass bet, click on the section of table marked Don't Pass.

Payout is 1:1 (even money).

Once point has been established, Don't Pass bets can be reduced or removed, but cannot be placed or increased.

"Come Out" Roll
Result
7 or 11 PASS LINE wins
DON'T PASS loses
2 or 3 (Craps) PASS LINE loses
DON'T PASS wins
12 (Craps) PASS LINE loses
DON'T PASS pushes
4, 5, 6, 8, 9, or 10 (Point Established) PASS LINE wins if point repeats before a 7.
DON'T PASS wins if 7 is rolled before point repeats.

Come

Come bets are similar to Pass Line bets except they cannot be made on a come-out roll. 7 or 11 wins, 2, 3, 12 loses. Any other number becomes Come Point, indicated by moving the bet to the appropriate number square. To win the Come bet, Come point must be repeated (made) before 7 is rolled (7 out). Once point is made or 7 is rolled, the bet is settled.

To make a Come bet, click on the table area marked Come.

The bet is moved to its corresponding number square when come point is established.

i.e. Come point 8

Come bets payout 1:1 (even money).

Once come point has been established (Come bet moves to number), Come bet cannot be removed or reduced, until it wins or loses.

Don't come

Don't Come bets are similar to Don't Pass bets except they cannot be made on a come-out roll. 7 or 11 loses, 2 or 3 wins, 12 pushes. Any other number becomes Don't Come Point, indicated by moving the bet to the appropriate number square. To win the Don't Come bet, 7 must be rolled before Don't Come point is made (repeated). Once Don't Come point is made or 7 is rolled, the bet is settled.

To make a Don't Come bet, click on the table area marked Don't Come.

The bet is moved to its corresponding number square when Don't Come point is established.

i.e. Don't Come point 5

Don't Come bets payout 1:1 (even money).

Once come point has been established (Don't Come bet moves to number), Don't Come bet cannot be removed or reduced, until it wins or loses.

Odds Bet Overview

You can accompany your Pass Line, Don't Pass, Come, Don't Come bets with an Odds bet.

The Odds bet is popular because it pays "true odds" on your bet. True odds are based on comparing the chance of your number being rolled before the 7. To illustrate, the diagram below shows the 7's chance of being rolled (6 in 36) is twice that of the 4 (3 in 36) so placing an Odds bet in favor of the 4 will pay 2 to 1, in favor of the 7 will pay 1 to 2.

Points
Pass Line, Come Odds bets pay
4 and 10
2 : 1
5 and 9
3 : 2
6 and 8
6 : 5
Points
Don't Pass, Don't Come bets pay
4 and 10
1 : 2
5 and 9
2 : 3
6 and 8
5 : 6

Pass line odds

Pays according to the table above. Click beside your Pass Line bet. A chip representing your Pass Line Odds bet will appear beside it.

If a Pass Line bet was placed, Pass Line odds can be placed, increased, removed, decreased anytime after point is established.

Don't pass odds

Pays according to the table above. Click beside your Don't Pass bet. A chip representing your Don't Pass Odds bet will appear beside it.

If a Dont Pass bet was placed, Don't Pass Odds can be placed, increased, removed, decreased anytime after point is established.

Come odds

Pays according to the table above. Click beside your Come bet. A chip representing your Come Odds bet will appear beside it.

i.e. Odds on Come 8

If a Come bet was placed, Come Odds bet can be placed, increased, removed, decreased anytime after Come point is established.

Note: Come Odds are "OFF" during come out rolls.

i.e. Odds off on Come 10

If a Come bet loses during a come-out roll, the Come Odds bet is returned to the player.

Don't come odds

Pays according to the table above. Click beside your Don't Come bet. A chip representing your Don't Come Odds bet will appear beside it.

i.e. Odds on don't come 5

If a Don't Come bet was placed, Don't Come Odds bet can be placed, increased, removed, decreased anytime after Don't Come point is established.

Place

Bets on specific numbers 4, 5, 6, 8, 9, 10 can be made using Place, Buy, Lay bets.

i.e. LAY 5, BUY 6, PLACE 9

A Place bet on 4, 5, 6, 8, 9 or 10 is that the number will be rolled before the 7.

Points
Place Bet Payout
4 and 10
9 : 5
5 and 9
7 : 5
6 and 8
7 : 6

To make a Place bet, click on the space marked Place Bets, and below the desired number square.
Note: Place bets stay up after winning and must be removed manually to be taken down.

i.e. Place 9

Place bets are marked OFF during the come-out roll.

To make Place bets on all number spots (except the point) you can use the "Place Across" button. This will place the bets using whatever denomination is currently selected (the chip amount highlighted with an arrow). Each click on the "Place Across" button will increase the bet.

i.e. if the point is number 8 and your chip amount is 5 and you click Place Across, it will place a 5 value bet on the 4, 5, 6, 9, 10 but not the 8.

If you click "Place Across" again, the bets will increase to 10, press it again, increase to 15.

Lay

Bets on specific numbers 4, 5, 6, 8, 9, 10 can be made using Place, Buy, Lay bets.

i.e. Lay 5, Buy 6, Place 9

A Lay bet on 4, 5, 6, 8, 9 or 10 is that the 7 will be rolled before number.

Points
Lay Bet Payout
4 and 10
1 : 2 less 5% of winnings
5 and 9
2 : 3 less 5% of winnings
6 and 8
5 : 6 less 5% of winnings

To make a Lay bet, click on the space marked Lay Bets, and above the desired number square.

i.e. Lay 5

LAY bets are "ON" during the come-out roll.

The LAY bet pays true odds less 5% of your winnings (commission fee or "vig"), which is deducted from your winnings.

Buy

Bets on specific numbers 4, 5, 6, 8, 9, 10 can be made using Place, Buy, Lay bets.

i.e. Lay 5, Buy 6, Place 9

A BUY bet on 4, 5, 6, 8, 9 or 10 is that the number will be rolled before the 7.

Points
Buy Bet Payout
4 and 10
2 : 1 less 5% of amount bet
5 and 9
3 : 2 less 5% of amount bet
6 and 8
6 : 5 less 5% of amount bet

To make a Buy bet, click inside the desired number square.

i.e. Buy 6

Buy bets are "OFF" during the come-out roll.

The Buy bet pays true odds less 5% of your bet (commission fee or "vig"), which is deducted from your winnings.

Big 6 and Big 8

Bets that a 6 or an 8 will be rolled before a 7.

To make a Big 6 or Big 8 bet, click the section of the table marked Big 6 or Big 8.

Big 6 and Big 8 bets pay 1 to 1 (even money).

Field

A one-roll bet that the next roll will be a 2, 3, 4, 9, 10, 11 or 12.

To make a Field bet, click the section of the table marked Field.

2 and 12 pay double or 2 to 1.
3, 4, 9, 10, 11 pay 1 to 1 (even money).


Propositions Bets

Proposition bets are located on the right side of the Internet craps table. To make a proposition bet, click on the desired square.

Hardways

When a pair (matching dice) is used to make a number it's called the "hard way", because there is only one way to make them.

i.e. Two 2's are "Hard 4". Both 1 and 3, or 3 and 1, are "Soft 4".

A Hardways bet is a bet that the hard number will come up before a 7 or the soft number.

Hardways numbers are 4, 6, 8, and 10.

Hard Bets
Wins if rolled before
Payout
Hard 4
7 or soft 4 (1+3, 3+1)
7 : 1
Hard 6
7 or soft 6 (1+5, 5+1, 2+4, 4+2)
9 : 1
Hard 8
7 or soft 8 ( 2+6, 6+2, 5+3, 3+5)
9 : 1
Hard 10
7 or soft 10 (4+6, 6+4)
7 : 1

Hardways bets are ON during the come-out roll.

One Roll Bets

Bets
Description
Payout
ANY SEVEN
7 next roll
4 : 1
TWO
2 next roll
30 : 1
TWELVE
12 next roll
30 : 1
HORN
2, 3, 11, or 12 next roll

3 or 11 pays 15 : 1

2 or 12 pays 30 : 1

THREE
3 next roll
15 :1
ELEVEN
11 next roll
15 : 1
ANY CRAPS
2, 3, or 12 next roll
7 : 1

How to Play

Bet Amount

Your bet amount is indicated by an arrow pointing at one of the chip amounts in your chip set.

Change the value of the bet you are about to place by clicking on the desired chip amount. The arrow will move to the chip indication this is the new chip amount.

Make Bets

Once you have set your bet amount, click the area(s) of the table where you would like to place bet(s). The appropriate chips will appear on the table.

Remove Bets

To remove your bet(s) Shift+click the appropriate bets on the table or press the Undo button.

The appropriate chips will disappear from the table.

Play

Once you have placed your bet(s), click the Roll, or Quick Roll button.

The result of your roll will be shown as dice in the middle of the table and in the user information panel.

Results

If you win, your balance ("Bank") increases. Winning and betting chips are returned close to your chip set. The amount returned can be verified by mousing over the stack, which will then show the value of the stack.

If you lose, your chips are gathered from the bet spot and moved toward the dealer's chips.

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